






The card game that's fun in ninety seconds.
Easy to learn, impossible to put down.
When we say "impossible to put down" we have witnesses.
Real reviews from Amazon verified buyers. We couldn't have made these up if we tried.
"This game has been the cause of physical injury, marital discord, and some brutal nicknames… everyone from my 6 year old son to my 64 year old dad has a blast every time we play."
Amazon verified purchase"We played for 3 hours and didn't want to stop."
Amazon verified purchase"I grew up playing this with my family and now that I'm starting my own, I was so excited to add it to our game closet."
Amazon verified purchaseSix decks. One table. Everybody at once.
Wackee Six — the wildly loud, surprisingly simple speed card game for 2 to 12 players. Six colored decks, one table, everybody playing at once. A game-night staple for families and friend groups.
- 2–12 playersSolo to six, teams to twelve
- 15 minutes a roundPlay one, or play all night
- One sentence to teachBuild 1 to 13 by color, everyone at once, go
- A gift that gets played that nightAges 6 to grandma

Wildly loud. Wildly loved.
Why everyone ends up standing on their chairs
Simple to learn, quick to play, and loud in the best way.
Everyone plays at once
No turns, no waiting, no "is it me?" The whole table is in the game for the whole game.
One sentence to teach
"Build 1 to 13 by color, everyone at once, go." That is the entire tutorial.
Two to twelve players
Solo up to six; pair up to twelve. The game that fits whoever shows up.
Nobody's trapped
Rounds run 10–20 minutes. Drift in, drift out, come back for revenge.
Six to grandma
Same rules for everyone. According to the reviews, the six-year-olds win.
Forever be the one who brought the good game
The safest game to suggest. Suggest it. Nobody will groan.

Simple to learn. Impossible to stop.
Everyone takes a colored deck and deals twelve. A 1 starts a pile in the middle; piles build up by color to 13. Flip three from your deck — only the top card plays. Empty your twelve, shout "Wackee Six!", and score. That's it.
Build 1 to 13 by color. Hit 13, it's Wacked.












WACKEDMeet the cards
Number cards, 1 to 13
Four suits per deck. A 1 starts a pile; every card after has to be the next number in the same color.

The wild card
Anything but a 1. The next card on the pile has to be the number the wild was pretending to be. Two per deck.






Six colored decks
One per player. Same 54 cards in every deck; the color is how you know whose is whose when it all hits the table.
The safest game to suggest.
You know the moment: you offer a game and the room decides whether to trust you. Wackee Six is the one that never makes you regret asking. Friday game night, family game night, the cousin table at Thanksgiving, the roommates who will not stop.

Get the game


Party Pack
SAVE $5 $59.99Two full sets. Twelve people, twelve decks, no teams needed.






Single Deck
ANY OF THE SIX COLORS $9.99Lost the blue deck to a cousin? Replace any color.
Questions?
We've got answers, and a very fast reply time, because the person answering is the person who packs the boxes.
How do 12 people play with 6 decks?
Teams of two. One partner runs the twelve dealt cards, the other flips the deck. It's also how a latecomer joins mid-round.
Is it like Nertz or Dutch Blitz?
Same family: group solitaire, everyone at once. More decks, more people, wild cards.
What ages?
Six and up. Younger kids team up with an adult.
How long is a game?
A round is 10 to 20 minutes. You commit to a round, not the night.
Amazon or direct?
Same game, same price, both ship free. Amazon for Prime speed; direct for the Party Pack, single decks, or a gift note.
Get the free game night kit.
A printable 12-player bracket, a scorecard, and the five house rules every group ends up inventing. One email, then we mostly leave you alone.