Group solitaire, at full speed.
Here's the whole game: build 1 to 13 by color, everyone at once, go. That's what you tell the table. Below is what people figure out in the first round anyway, written down for the one cousin who wants to read the rules first.

Everyone takes a color.
Six decks, six players. Each deck runs 1 to 13 in four suits, plus two wild cards. Seven or more people? Pair up. One partner manages the twelve dealt cards; the other flips through the deck. Teams are how a six-year-old and a grandparent both get in.






Deal yourself twelve.
Six cards face-up in a row, six face-down in a pile. The rest of the deck stays in your hand. These twelve are your Wackee cards. Getting rid of them is the whole point.






× 6 face-down"Let's get Wackee!" — and go.
No turns. Any 1 starts a new pile in the middle. Piles build in order, same color only, 1 through 13. Flip three cards at a time from your deck; only the top card of the three is in play. Play it, or anything from your row, wherever it fits. When a pile hits 13 it's "Wacked" and out of play. One hand only. Yes, that's a real rule.




NextWilds bend the rules.
A wild stands in for any color and any number except a 1. The catch: the next card on that pile has to be the number the wild was pretending to be. Two per deck.


Wild plays as orange 9Empty your twelve. Shout. Count.
First to clear their twelve Wackee cards shouts "Wackee Six!" and ends the round with a ten-point bonus. Then everyone counts. Play a few rounds; most points wins.
| Each card you played to the middle | +1 |
| Each Wackee card still in front of you | –2 |
| Shouting "Wackee Six!" first | +10 |
That's the whole game.
Official rules as a PDF, plus the printable 12-player bracket.
Questions?
We've got answers, and a very fast reply time, because the person answering is the person who packs the boxes.
How do 12 people play with 6 decks?
Teams of two. One partner runs the twelve dealt cards, the other flips the deck. It's also how a latecomer joins mid-round.
Is it like Nertz or Dutch Blitz?
Same family: group solitaire, everyone at once. More decks, more people, wild cards.
What ages?
Six and up. Younger kids team up with an adult.
How long is a game?
A round is 10 to 20 minutes. You commit to a round, not the night.
Amazon or direct?
Same game, same price, both ship free. Amazon for Prime speed; direct for the Party Pack, single decks, or a gift note.